Ground Zero FiveM Zombie

The Grid — City Infrastructure & Sabotage

The Grid — City Infrastructure & Sabotage

$24.99

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Frameworks: QBCore · ESX · Standalone  |  Inventory: ox_inventory · qb-inventory · qs-inventory (optional)  |  Dependencies: ox_lib (required)  |  Code: Open source (full source included)

The Grid — City Infrastructure Control & Sabotage

Power substations, water treatment plants and comms towers become live map objectives. Saboteurs knock them out, and maintenance crews repair them through mini-games.

  • Sabotage with items (EMP device, pipe cutter, signal jammer), mapped per node type.
  • Repair mini-games: rewiring, pipe sealing, signal tuning. Job-locked or open to everyone.
  • Power outages switch off artificial lights for nearby players, with screen flicker, audio cues and UI alerts. Lights come back when the node is repaired.
  • Exports so other scripts (doors, ATMs, cameras) can check whether power or comms are online.
  • Survival mode warnings for zombie servers. Admin commands: /grid_status, /grid_disable, /grid_restore (+ all).
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