Frameworks: QBCore · ESX · Standalone | Inventory: ox_inventory · qb-inventory · qs-inventory (optional) | Dependencies: ox_lib (required) | Code: Open source (full source included)
The Grid — City Infrastructure Control & Sabotage
Power substations, water treatment plants and comms towers become live map objectives. Saboteurs knock them out, and maintenance crews repair them through mini-games.
- Sabotage with items (EMP device, pipe cutter, signal jammer), mapped per node type.
- Repair mini-games: rewiring, pipe sealing, signal tuning. Job-locked or open to everyone.
- Power outages switch off artificial lights for nearby players, with screen flicker, audio cues and UI alerts. Lights come back when the node is repaired.
- Exports so other scripts (doors, ATMs, cameras) can check whether power or comms are online.
- Survival mode warnings for zombie servers. Admin commands:
/grid_status,/grid_disable,/grid_restore(+ all).
